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Mahala the Psychic

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Mahala the Psychic (Prounced Muh-HAIL-ah) is an extremely powerful female warrior from the Ancient Tribe of Psychics. She is the guardian of Fantasm the Psychic. After being forzen for nearly 3,000 years Mahala as returned to find her best friend. Mahala is an Omnikinetic as well as a fierce warrior. She is brash, heroic, and intelligent. Her most used ability is Cryokinesis, but she will use any form of kinetics she needs to. She also has an ancient moveset, only using moves that were tought in ancient times, long-since abandoned.


Contents

HistoryEdit

Early ChildhoodEdit

ChosenEdit

Building FriendshipEdit

Eternal SleepEdit

AwakeningEdit

Finding FantasmEdit

PersonalityEdit

Mahala is a very serious person. Though she is witty and intelligent. She is also somewhat wild, and enjoys hunting. She only enjoys meats, vegetables, and fruits. She knows almost nothing of present-day technology. Once Mahala cherishes something, she will protect it with her life. She is fearless, and is quick to take on any challenge. She doesn't always think before she acts, especially when it comes to saving Fantasm. She is somewhat of a loner. She is saddened to see almost all of her old tribal traditions abandoned in modern times. Mahala is intent on staying strong. She never lets her guard down, and usually fights to avoid talking her about her problems. She is quick to help others or give them advice, but always seems to be stuck on her own problems. Mahala also doesn't break promises, "no matter what". Mahala has a dislike and slight fear of advancing technology, as she knows nothing about it, other than the fact that it is turning the world into mindless zombies. Though she does begin to warm up to it.

AbilitiesEdit

Mahala has an acient arsenal at her disposal. Because of the extremely varied body structure and somewhat different anatomy of people from 3,000 years ago compared to present day beings, the moves can only be taught to those who share this gentic ancient coding. It also has somewhat of a magically element to it, so that it prevents other beings outside of the Psychic Tribe from learning them.

Base Stats
StatsLevel
Stamina10
Attack10
Spcl. Atk10
Defense10
Spcl. Def10
Speed9.5
Reflexes10
Magic1
Psyche10
Intellect10
Total 90.5/100
Other Stats
EyesightSuperior
HearingSuperior
Olfactory Superior

Fire AbilitiesEdit

Ice AbilitiesEdit

Electric AbilitiesEdit

Light AbilitiesEdit

Botanical AbilitiesEdit

Wind AbilitiesEdit

Water AbilitiesEdit

Psychic AbilitiesEdit

Elementless/Metal AbilitiesEdit

Status AbilitiesEdit

QuotesEdit

RelationshipsEdit

Theme SongEdit

AppearancesEdit

TriviaEdit

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